The GPU of the GT 1030 is a small one with a surface of only 70 mm². In it there are 384 cores with 24 texture units and 16 render output units. The TDP is 30 watt and while the card has a physical PCI-Express x16-connector, it operates at x4-speed. The base clock is set to 1227 MHz and it has a turbo of 1458 MHz. Compared with the GT 730 the amount of cores remained the same, while the memroy bus, texture units and ROPs have been changed. With Pascal the smaller memory bus can easily be caught by the better memory compression, especially when compared with the Kepler architecture. On the other hand, the texture units and ROPs have been increased compared with the GT 730. While the die-size decreased with more than ten percent, the amount of transistors has been increased with more than 75 percent. This is not that strange considering the production procedure; Kepler used 28 nanometer while the smaller Pascal chips are made using 14 nanometer. The Polaris 12-GPU of the RX 550 is slightly bigger with 101 mm², and contains 22 percent more transistors in comparison with the GT 1030.
|Transistors||1020 mln||1800 mln||2200 mln|
|Die size||79 mm²||70 mm²||101 mm²|
|Production procedure||28 nm||14 nm||14 nm|
Furthermore the GT 1030 supplies the right ingredients for a good HTPC-card: HDMI 2.0, DisplayPort 1.4 and a TDP of 30 watt. Especially HDMI 2.0 will be useful for use in conjunction with a lot of modern televisions that have a high resolution. Of course DisplayPort 1.4 a higher resolution and refresh rate is possible in comparison with HDMI 2.0, but in practice the latter seems to be the standard for televisions at the moment. The limited TDP is useful for a HTPC-card because these type of cards are often used in a small computer case and at the same time have to produce as little noise as possible.