DiRT 4 is the latest racing game released by Codemasters and brings the improvements of DiRT Rally to a wider audience. We tested the game with 19 AMD and Nvidia graphics cards at three resolutions (Full HD, WQHD and 4K), using medium and ultra settings. Time to go for a ride!
While the Steam Early Access-titel DiRT Rally was a bigger success than expected, the target audience of that game is limited compared to that of a ‘big’ release. In DiRT 4 we find a lot of things from Rally, such as the management system and the more precise handling, although in a more accessible way with more content.
In DiRT 4 the rally tracks are divided in to five areas and cars from different eras. The tracks from the official World Rally Championship are missing – these are only found in the WRC-games made by the French Kylotonn – but Codemasters does have a license for the FIA World Rallycross Championship.
In terms of technique, DiRT 4 is based on the in-house EGO 4.0-engine. Multiple F1-games were already made using the latest version of that engine, but this is the first time a DiRT-game uses version 4. The pc-version of the game is running in DirectX 11-mode.
The game can be bought for about 45 pounds / 50 euros to 49 pounds / 55 euros on Steam and in physical stores, but on the known keysites the game costs about 27 pounds / 30 euros. Buyers are reasonably positive – the game has a 66% positive rating on Steam. Gamesites are more positive: Metacritic ends up at an average review score of 80 out of 100.