Gaming: response time and input lag
Neither the AOC U3277PWQU nor the Philips 328P6VJEB are gaming monitors – they are simply not meant for fast image changes. Of course we did measure the response times and input lag, but we only keep to the short results and not the sub measurements. Both models have a relatively long rise-time, where with grey-grey transitions you can do a lot with the help of overdrive. The black-white-black transitions are not that fast, but in practice you will not find these a lot while gaming. However, some ghosting cannot be prevented.
With the optimal response times (see the product pages for the name of the used settings) the response times and the over- and undershoot are not all that bad. You can definitely game on these monitors should you want to do so and especially the ‘slower’ games will look fine – the saturated colours are more of an asset than the average response times are a downside. Of course you do not want to use these monitors for fast shooters.
Response times standard
Response times maximum
Response times optimal
We were unable to perform the input lag measurement for the AOC with consistent results, but we did measure significant input lag in comparison with the rendering on a CRT-omnitor. This is an extra downside for those that would consider this monitor for gaming. Note that the Philips does not have this issue – neither with the Leo Bodnar tester, nor in comparison with a CRT we find any significant input lag.